The game is played from a first-person perspective and allows the player to tackle a series of assassination missions in a variety of ways, with an emphasis on player choice. Missions can be tackled by stealth, combat or a combination of both. Exploring levels opens new paths and alternatives for accomplishing mission goals, and it is possible to complete all missions and eliminate all of Corvo's targets in a non-lethal manner. The story and missions are modified based on violent actions, or lack thereof, committed by the player. Magical abilities and equipment are designed to be combined to create new and varied effects.
Dishonored received generally positive reviews that focused on the individual narrative of the missions and the freedom available in completing them. Criticism fell on the overall narrative which was considered predictable, and issues with controlling the player character.
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